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Prompt
D minor, 82 bpm, 1. 🎵 Rising Synth (Tension Buildup)
Use a saw wave synth (like Serum, Sytrus, or Vital) with lots of reverb and automated pitch rise.
MIDI Notes (1 bar each, 8 bars total):
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Bar 1: A3
Bar 2: Bb3
Bar 3: B3
Bar 4: C4
Bar 5: D4
Bar 6: Eb4
Bar 7: E4
Bar 8: F4 → pitch bend upward in last half of this bar
Automation: Slowly increase pitch and filter cutoff
Optional: Add white noise with a rise (LPF automation → open filter as you go)
2. 💀 Bass Rumble (Sub Layer)
Use a sine wave 808 with distortion/saturation (use Fruity Fast Dist or Camel Crusher).
Hold Note:
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D1 – Hold it across the whole 8 bars.
Sidechain to kick for punch
Slowly automate distortion gain to build intensity before the drop
3. ⚰️ Trap Hi-Hats (Minimal Roll + Fill at Drop)
Bars 1–6: Sparse 1/4 note hats (closed hats)
Bars 7–8: 1/16 roll ramping up speed
Do a roll like this:
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Bar 7.5–7.75: D#5, F5 (1/16)
Bar 7.75–8: G5, A#5, B5, D6 (1/32)
4. 🥁 Kick + Snare (Start on Drop Only)
Drop hit on beat 1 of Bar 9 (first drop bar):
Kick – D2
Snare – F#2 (use a cracked snare or gunshot snare)
Beat pattern for Drop:
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Bar 9:
Kick on 1, Snare on 2
Kick on "3-and", Snare on 4
5. ☠️ Glitch FX / Stutter Layer
On the line: “Reflection corrupt” — you glitch it. Cut up the vocal like this:
Slice words:
Re-flec-reflec-tion... tion…rupt…rupt…rupt…
Use pitch shifts and stutters on each syllable, or a plugin like Glitch 2 or Gross Beat.
💣 BAR-BY-BAR GUIDE FOR THE DROP
Bar Elements Notes
1 Ambient pad + rising pitch + light hats Tension building
2–7 Pitch rising synth steps Add faint sub-bass growl
8 Final pitch peak + snare fill + glitch FX Glitch out last vocal line
9 FULL DROP — 808 + kick + snare + screaming hook "I get high so I’m happy..."